Transmutation | |
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Level: | Drd 1 |
Components: | V, S, M |
Casting Time: | 1 action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Targets: | 1 creature/3 levels, none of which may be more than 20 ft. apart |
Duration: | Instantaneous |
Saving Throw: | Reflex half |
Spell Resistance: | No |
Spell Description: | This spell causes plants around the targets to sprout and fire a shower of thorns. Each target is automatically attacked by 1d6 thorns + 1 thorn/level, causing 1 damage each. The thorns cannot hurt those wearing medium or heavy armor, or those with a +6 natural AC bonus or better. |
Material Component: | A rose thorn. |
Divination | |
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Level: | Drd 2 |
Components: | V, S, M |
Casting Time: | 1 full round |
Range: | Touch |
Target: | 1 plant within 150 ft. of touched plant (see text) |
Duration: | 1 round/level |
Saving Throw: | Will negates (object, harmless) |
Spell Resistance: | Yes (object, harmless) |
Spell Description: | This spell is a form of clairaudience. The druid touches a plant and through it establishes a link with another plant of the same species within 150 ft. The druid does not have to be able to see the target plant when the spell is cast, but must have seen it prior to the spell’s casting. While the spell is in effect the druid can hear any sounds within 150 ft. of the target plant, as long as both are on the same plane of existence. |
Material Component: | Live plants. |
Illusion (Glamer) | |
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Level: | Drd 2 |
Components: | V, S, M |
Casting Time: | 1 action |
Range: | Personal |
Target: | You |
Duration: | 10 minutes/level (D) |
Saving Throw: | None |
Spell Resistance: | No |
Spell Description: | This spell is the druidic version of invisibility, masking the druid’s presence by simulating nature. Any noise the druid makes sounds like the blowing wind; the druid’s scent is wildflowers. In all other ways it conforms to the invisibility spell. |
Material Component: | Handful of leaves. |
Transmutation | |
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Level: | Drd 1 |
Components: | V, S, M |
Casting Time: | 1 action |
Range: | Touch |
Target: | 1 touched staff or spear |
Duration: | 1 minute/level |
Saving Throw: | Will negates (harmless, object) |
Spell Resistance: | Yes (harmless, object) |
Spell Description: | This spell causes a pine cone to form on the end of a staff or form over the blade of a spear. (The blade is unharmed.) For the spell’s duration, the affected weapon is treated as a +1 spear that causes double damage to plants. |
Material Component: | Handful of pine bark. |