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Torun
Personal Information
Name: Torun Player: Emileeza (AKA Patty)
Race: Tiefling Gender: Female Height: 5'11" Age: 16
Classes: Fighter/Cleric Levels: 3/4 Weight: 101 lbs
XP: 4,241/7,712 Alignment: True Neutral
Next Level: 8,000/13,000 Kit: None
Ability Scores
Str: 18/70 Stamina: 17 Weight Allowance: 85 lbs Bend Bars/Lift Gates: 50%
Muscle: 19 Attack Adj.: +3 Damage Adj.: +7 Max. Press: 640 lbs Open Doors: 16(8)
Dex: 15 Aim: 14 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Balance: 16 Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%
Con: 12 Health: 12 System Shock: 80% Poison Save: +0
Fitness: 12 Hit Point Adjustment: +0 Resurrection Chance: 85%
Int: 11 Reason: 11 Max. Spell Level: 5th Max. Spells Per Level: 7 Illusion Immunity: None
Knowledge: 11 Bonus Proficiencies: 2 Chance to Learn New Spell: 45%
Wis: 18 Intuition: 18 Bonus Clerical Spells: 2, 2, 1, 1, 0, 0, 0 Clerical Spell Failure Chance: 0%
Willpower: 18 Magic Defense Adjustment: +4 Spell Immunity: None
Cha: 11 Leadership: 9 Loyalty Base: +0 Maximum Number of Henchmen: 4
Appearance: 13 Initial Reaction Adjustment: +1
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-85 86-121 122-157 158-193 194-220
Movement: 14 10 7 3 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 64.95 pounds (None Encumbrance, 14 Movement)
Saving Throws
Paralyzation: 9 Poison: 9 Death Magic: 9 Petrification: 12 Polymorph: 12
Rod: 13 Staff: 13 Wand: 13 Breath Weapon: 15 Spell: 14
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor Sm-Med Large Type Size PB / S / M / L / EX
Quarterstaff 15 1 4 1d6+7 1d6+7 B L
Sling 18 1 6 B S
Sling, sling bullet 1d4+8 1d6+8 B S 10 20 40
Sword, long 14 3/2 5 1d8+9 1d12+9 S M
Weapons - Primary and Offhand
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor Sm-Med Large Type Size PB / S / M / L / EX
Primary:
Quarterstaff 16 1 4 1d6+7 1d6+7 B L
Sling 18 1 6 B S
Sling, sling bullet 1d4+8 1d6+8 B S 10 20 40
Sword, long 15 3/2 5 1d8+9 1d12+9 S M
Offhand:
Quarterstaff 18 1 4 1d6+7 1d6+7 B L
Sling 18 1 6 B S
Sling, sling bullet 1d4+8 1d6+8 B S 10 20 40
Sword, long 17 1 5 1d8+9 1d12+9 S M
Combat
Hit Points: 20
Base THAC0: 18
Melee THAC0: 15
Missile THAC0: 18
Armor
Natural armor class 10
Full armor, hide -4
Balance Defensive adj. -2
FINAL: 4
Weapon Proficiencies
Quarterstaff
Sling
Sword, Baatorian long
Sword, long (Specialist)
Fighting Style:
One-handed Weapon
Non-Weapon Proficiencies
Ambidexterity - Rogue/Warrior 1
Appraising 13
Gaming 10
Local History 12
Observation (S&P) 7
PLANAR: Planar Survival 10
Religion 11
Spellcraft 7
Native Languages
Common, Lower Planar Trade, Yugoloth
Reading/Writing 8
Common
Traits
Keen Eyesight - +1 bonus on to hit rolls for missile weapons when attacking at long range. The character acts as if they were one sight category closer with respect to information gained.
Keen Hearing - +1 bonus to surprise rolls when sound may be a factor. Hear Noise checks are granted a +10% bonus.
The Transcendent Order: Initiate - A Cipher initiate gains a -1 bonus to his/her initiative.
The Transcendent Order: Master of the heart - Ciphers reaching 3rd level become Masters of the Heart, gaining a +1 bonus vs. mind-affecting magic.
The Transcendent Order: Master of the mind - Beginning at 7th level, a Cipher can become a Master of the Mind. This rank grants an additional -1 bonus to his/her initiative and a +1 bonus to saves vs. mind-affecting magic, for a total of -2 and +2, respectively.
The Transcendent Order: Master of the spirit - Only the factol of the Ciphers holds this rank, and no one knows what powers the rank bestows upon her.

Disadvantages
Powerful Enemy - Agents of the powerful enemy will always be after the character.

Class Abilities
Fighter
    Multiple specialization - Allows specialization in more than one weapon.
Cleric
    Turn undead - Allows the cleric to turn undead.
    Weapon allowance - Allowed one bladed weapon.
    Minor Spheres of Magic - Elemental, All
    Major Spheres of Magic - All, Astral, Charm, Combat, Creation, Divination, Guardian, Healing, Necromantic, Protection, Summoning, Sun

Racial Abilities
Fiendish hide - The tiefling may only be hit by +1 magic or greater.
Fiendish wings - The tiefling has a pair of leathery bat wings providing flight at MV:15" (C).
Yugoloth bloodline 1 - The tiefling is immune to all acid-based attacks.

Psionics
PSPs: 0 MTHAC0: 19 MAC: 7
Attacks: None
Defenses: None
Power PSPs Range Area of Effect MAC
Wild Talent
Turning Undead
Skeleton or 1 HD: T Wight or 5 HD: 13 Mummy or 7 HD: 20 Ghost or 10 HD: -
Zombie: 4 Ghast: 16 Spectre or 8 HD: - Lich or 11+ HD: -
Ghoul or 2 HD: 7 Wraith or 6 HD: 19 Vampire or 9 HD: - Special: -
Shadow or 3-4 HD: 10
# = Roll # or greater on a 1d20 to turn 2d6 undead. D = Automatically destroys 2d6 undead.
T = Automatically turns 2d6 undead. D* = Automatically destroys 2d6+2d4 undead.
Inventory
  • Items Carried
    • Backpack
      • Dry rations (1 week)
      • Everbountiful Soup Kettle
      • Flint and steel
      • Holy item
      • Paper (per sheet)
      • Torch x3
      • Wineskin
      • Writing ink (per vial)
    • Quarterstaff
    • Wand of Fear
  • Items Worn
    • Belt
      • Belt pouch, large
        • * Copper Pieces x2
        • * Gold Pieces x30
        • * Platinum Pieces x48
        • * Silver Pieces x7
        • Sling
        • Sling, sling bullet x18
    • Boots, soft
    • Breeches
    • Full armor, hide
    • Good cloth cloak
    • Scabbard, hanger, baldric
      • Sword, long
    • Tunic
Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Cleric 5 4
Cleric Spell Failure Rate: 0% Maximum Wizard Spells Per Level: 7
Wizard Chance to Learn New Spell: 45% Maximum Wizard Spell Level: 5th
Cleric Spells Granted
Spell Time Range Area of Effect Components
1st Level
Analyze Balance 1 rd 80 yds 1 creature, object, or 10' sq V, S, M
Astral Celerity 4 0 The caster V, S
Aura of Null 2 0 Special V, M
Bless 1 rd 60 yds 50-ft cube V, S, M
Blessed Watchfulness 4 Touch Creature touched V, S
Blistering Rays 1rd Touch Person touched V, S, M
Call Upon Faith 1 0 The caster V, S, M
Cause Fear 1 10 yds 1 creature V, S
Cause Light Wounds 5 Touch Creature touched V, S
Cloak of Dark Power 4 0 Caster V, S
Combine* 1 rd Touch Circle of priests V, S
Command 1 30 yds 1 creature V
Create Water 1 rd 30 yds Up to 27 cubic ft V, S, M
Cure Light Wounds 5 Touch Creature touched V, S
Curse 1 rd 60 yds 50-ft cube V, S, M
Dark Path (Ibrandul) - F&A 1 round Touch Special V, S, M
Darkness 4 120 yds 20-ft radius globe V, S
Destroy Water 1 rd 30 yds Up to 27 cubic ft V, S, M
Detect Evil 1 rd 0 10 ft x 120 yds V, S, M
Detect Good 1 rd 0 10 ft x 120 yds V, S, M
Detect Magic 1 rd 0 10 ft x 30 yds V, S, M
Detect Poison 4 0 Special V, S, M
Detect Snares & Pits 4 0 10 x 40 ft V, S, M
Detect Undead 1rd 0 60ft + 10ft/level V, S, M
Dispel Darkness 1 20 yrds up to 30ft radius square V, M
Dispel Fatigue 4 30 yds 1 creature V, S, M
Elhorna's Bowstaff 5 rounds 0 One branch V, S, M
Endure Cold/Endure Heat 1 rd Touch Creature touched V, S
Firelight 4 Touch 1 object V, S, M
Forest's Simple Fare 1 0 See below V, M
Frost Fingers (Auril) - F&A 3 0 The caster V, S
Hextor's Fitness 1 touch 1 subject V, S
Hydraform 1 0 Special V, M
Invisibility to Undead 4 Touch 1 creature V, S, M
Know Faction (PS) 1 20 yards Special V, S
Leap of Faith 3 touch creature touched V, S, M
Light 4 120 yds 20-ft radius globe V, S
Locate Animals or Plants 1 rd 100 yds + 20 yds/lvl 20 yds/lvl x 20 ft V, S, M
Log of Everburning 1 Touch Special V, S
Magical Stone 4 Touch 3 pebbles V, S, M
Merciful Shadows 1rd Touch Person touched V, S, M
Orison 4 10 yds Varies V, S
Protection From Evil 4 Touch 1 creature V, S, M
Protection From Good 4 Touch 1 creature V, S, M
Protection from Prime (PS) 4 Touch Creature touched V, S, M
Protection from Silver (Hellbound) (PS) 3 Touch 1 creature S, M
Purify Food & Drink 1 rd 30 yds 1 cubic ft/lvl, in 10 sq ft V, S
Putrefy Food and Drink 1 rd 30 yds 1 cubic ft/lvl, in 10 sq ft V, S
Remove Fear 1 10 yds 1 creature/4 lvls V, S
Ring of Hands* 5 0 Special V, S
Ring of Woe* 5 0 Special V, S
Rosemantle - RoMD - Lathander 1 Touch Creature touched V, S
Sacred Guardian 1 Touch Creature touched V, S, M
Sanctuary 4 Touch 1 creature V, S, M
Sentry of Helm (Helm) - F&A 1 hour 0 120-foot diameter sphere V, S, M
Shillelagh 2 Touch 1 oak club V, S, M
Speak With Astral Traveler 1 rd Touch 1 creature V, S
Spider Climb (Drow) 1 Touch Creature touched V, S
Spittle 1 10yds 1 creature S
Strength of Stone 4 Touch 1 creature V, S, M
Sunscorch 4 40 yds 1 creature V, S
Truemetal (Waukeen) - F&A 4 10 yards A 30-foot-radius, 90-degree arc in the direction the caster is facing S
Undead Battlemight (Drow) 4 Touch 1 Undead/lvl V, S, M
Whisperward (Druid) 4 Touch 1 item V, S, M
Wind Column 1 0 The caster S
2nd Level
Aid 5 Touch 1 creature V, S, M
Amaunator's Uncertainty (Amaunator) - F&A 1 30 yards 40-foot sphere V, M
Astral Awareness 5 0 The caster V, S
Attraction (Bhaal) - F&A 1 round Touch One target being V, S, M
Augury 2 rds 0 Special V, S, M
Bane of Beshaba (Beshaba) - F&A 5 Touch One living creature V, S, M
Barkskin 5 Touch 1 creature V, S, M
Battle Song (Milil) - F&A 5 60 yards 50-foot cube V, S
Beast Claw (Malar) - F&A 5 0 The caster's arms V, S
Beguiling 5 touch special V, S, M
Black Talon (Cyric) - F&A 5 0 One of the caster's arms V, S
Bliss (Lliira) - F&A 5 5 yards/level One creature S
Bone Bite (Myrkul) - F&A 5 5 yards/level One bone or bone fragment V, S, M
Call for the Woods 2 0 1 mile/level of caster V, M
Cause Moderate Wounds 5 Touch Creature touched V, S
Chant 2 rds 0 30-ft radius V, S
Chill Metal 5 40 yds Special V, S, M
Chilling Scythe (Kelemvor) - F&A 5 0 One scythe V, S, M
Create Holy Symbol 2 0 The caster V
Cure Moderate Wounds 5 Touch Creature touched V, S
Curse of Envy 2 60 yds 1 creature V, S, M
Detect Charm 1 rd 30 yds 1 creature/rd V, S
Detect Insanity 1rd 30yds 1 creature/round V, S, M
Dictate (PS) 5 30 yards Up to 6 creatures in a 20-foot cube V
Disdain (Bhaal) - F&A 1 round Touch One target being V, S, M
Draw Upon Holy Might 2 0 The caster V, S, M
Dust Devil 2 rds 30 yds 5 x 4 ft cone V, S
Endure Environment 5 Touch 1 creature V, S, M
Enthrall 1 rd 0 90-ft radius V, S
Ethereal Barrier 1 turn 120 yds Two 10-ft sqs/lvl V, S, M
Favor of Tymora (Tymora) - F&A 5 Touch One living creature V, S
Find Traps 5 0 10 ft x 30 yds V, S
Fire Trap 1 turn Touch Object touched V, S, M
Flame Blade 4 0 3-ft long blade V, S, M
Fortifying Stew (Druid) 5 Touch 1 bowl of stew, etc./level V, S, M
Frost Whip (Auril) - F&A 5 0 Flexible 6-foot-long beam 4 inches in diameter V, S
Glyph of Revealing (Deneir) - F&A 5 0 120-foot-diameter sphere V, S, M
Handfang (Moander) - F&A V, S
Heat Metal 5 40 yds Special V, S, M
Hoard Attunement 1 turn Touch Special V, M
Hold Person 5 120 yds 1d4 persons in 20-ft cube V, S, M
Impenetrable Falsehood (Leira) - F&A 5 Touch One being V, S
Incantation 4 10yds special V, S, M
Iron Vigil 1 turn 0 The caster V, S
Know Alignment 1 rd 10 yds 1 creature or object V, S
Locate Individual/Hide Individual 6 0 20yds/level V, S, M
Love Bite (Sune) - F&A 5 10 yards/level Special V, S
Loviatar's Caress (Loviatar) - F&A 5 10 yards/level Special V, S
Mace of Xvim (Iyachtu Xvim) - F&A 5 0 Special V, S, M
Mastery of Weapons 2 0 1 weapon V, S, M
Mindtouch -DotU 1 round 5 yards/level (90 yards maximum) 1 Creature V, S, M
Music of the Spheres 4 50 yds 20-ft diameter circle V, S, M
Mystic Transfer* 1 rd 0 The caster V, S
Obscure Alignment 1 rd 10 yds 1 creature or object V, S
Omen (Forgotten Realms) 5 Special Special V, S, M
Poison Touch (Talona) - F&A 5 0 One creature V, S
Produce Flame 5 0 Special V, S
Renewal 1rd touch 1 creature/3 levels V, M
Renewed Ability (Hellbound) (PS) 4 0 Caster V, S
Resist Acid and Corrosion 5 Touch Creature touched V, S
Resist Fire/Resist Cold 5 Touch 1 creature V, S, M
Restore Strength 5 Touch Creature touched V, S
Rosetouch (Lathander) - F&A 5 Touch Object touched V, S
Rosetouch - RoMD - Lathander 2 Touch 1 object no larger than caster V, S
Sanctify* 1 turn 10 yds 10 yd x 10 yd sq/priest V, S, M
Silence, 15-foot Radius 5 120 yds 15-ft radius V, S
Slow Poison 1 Touch 1 creature V, S, M
Soften Earth and Stone 5 10 yds/lvl 10-ft sq/lvl V, S, M
Speak With Animals 5 0 1 animal within 30 ft V, S
Spiritual Hammer 5 10 yds/lvl Special V, S, M
Summon Worms (PS) (Infinite Staircase) 5 30 yds. 10-foot square V, S, M
Touchsickle (Eldath) - F&A 5 0 The caster V, S
Tritherion's Mark 4 touch 1 individual V, S, M
Undetectable Charm 1 rd 30 yds 1 creature/rd V, S
Vicissitude 1 special special S, M
Wartskin 6 touch 1 creature V, S, M
Watery Fist 5 60 yds Special V, S, M
Whip of Flame (Loviatar) - F&A 5 0 Special V, S, M
Wieldskill (Gond) - F&A 5 Touch One being V, S
Withdraw 5 0 The caster V, S
Wolfjaws (Tyr) - F&A 5 0 The caster's right hand V, S, M
Wood Sword (Mielikki) - F&A 5 5 yards/level Special V, S, M
Wyvern Watch 5 30 yds 10-ft radius V, S, M

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